Saturday, May 4, 2019

CARD GAME "elevens"

card game "elevens" for two players. using the familiar set of cards.
if you know the game "pyramid" you will find learning this game easy yet the rules are simpler than pyramid so CANCEL and ignore almost every rule in pyramid especially bonusses because this is a different game format. if you do not know that game also good because simpler rules.
SETUP: remove the twelve picture cards and both joker cards from the familiar "set" of cards. mix the cards shuffle.
give out 30 concealed cards as follows: one each to each player and a third pile for the ROWS repeat ten times totalling 30 cards. the remaining ten cards all go in the pile for rows.
align the cards for rows that total 20 cards, visible face up in rows five cards across repeat four rows.
each player exposes their top card and the highest card wins privilege to start.
the lower card puts card face up in discard pile. their "decks" are concealed.
PLAYING: the goal of "elevens" is to join "pairing any 2 available cards that add up to eleven" for example "one shape called ace" with "ten" of any shape, added total eleven or 5+6, a pair per turn and by the end of clearing the rows make more pairs than your opponent. alternate ending: set a timer by the end of ten minutes if the rows are not clear count the pairs. more pairs wins game becuse each pair is worth one point.
the higher card can choose either to PAIR their now exposed card with an "uncovered card" meaning in the nearest row to total ELEVEN. or pair 2 uncovered cards in the uncovered nearest row together to total 11. this exposes the face up cards behind them as "uncovered cards" for future pairing.
the pair totalling 11 is saved as a pair for points each pair worth one point.
if no pair totalling 11 is seen then the player says "end" and then too late to make a pair. so then the other player has same choice with the lower discarded card to pair for eleven. then repeat turns exposing one card and choosing a pair that totals eleven.
the player with most pairs wins. then play either a seperate new game OR play a 3 game series as follows. count the pairs and the difference between them is stored for the three game series. the loser has points for success but cannot count them for the series. at the third game the totals are added and the one with most points wins the series.

BONUS advantage: when successfully completed  a back card in the back row the successful player chooses which available card to move in that spot so the ROW is 5 long. 
ALSO: one player mode: simply shuffle and align five in a row visible face up,  making four rows, but hold the remaining 20 in "pile deck" unseen. first turn: expose one to pair with available cards or pair the available cards nearest to player with each other. if cannot total 11 then expose next card.

No comments:

Post a Comment